This
boisterous dance called Dance of Peasants in the operetta's vocal score.
The Peasants' Dance was
obviously a riot from beginning to end! Its strong rhythms and engaging tunes
lend themselves to all sorts of dance combinations. Imagine these
people on the village green, relaxing from their work to the strains of an itinerant
band, or their own Church band.
In
our MusicSmiles
arrangement we have included a march section, a clog dance, and of course the
usual ring dances (in a circle or round a maypole). The tune passes easily from
instrument to instrument. See if you can spot the various
combinations. The introduction hastens in the band and the leading dancers,
and the Coda sees everyone reluctantly leaving the fun and games; back to their
everyday lives: their work and leisure, loves and hates, passions and intrigues,
joys and worries, animals birds and pets, births and deaths - just as
we do today.
Alfred Cellier
set this dance in the bright key of D major. A medieval peasants' dance would
probably have been in a modal setting; we have tried this tune in the
corresponding 'Authentic' Dorian Mode 1 for fun, and it works very well! But
that's a story for another time. Musicologists please discuss!
Peasants
were, of course, the class from which most of us originate. They were often
poor, sometimes starving, and certainly hard-working. They were victims of
plagues and famines, and often brought near to defeat.
But
some were sufficiently resourceful to become the tenant farmers, the yeomen
farmers, and eventually the capitalist land-owners craftsmen and traders, we recognise in our own era.
Others went to their local towns and cities and became 'urbanised'; or
successfully emigrated to other lands such as America, Australia, Canada, South
Africa, and elsewhere to find their destinies.
Which were
your own ancestors? The
musicians? The Dancers? Or just appreciators of the arts in front of their eyes
and ears?
Hope you have a good dance around with Alfred, or just enjoy the fun he created in this lively music.
Picture the scene . . .
Click (Up) LHS to return to story . . .